Threes is a tiny puzzle game that grows on you.
In Threes, you slide numbered tiles around a board, trying to combine matching numbers to create bigger and bigger numbers. It sounds simple, but it’s harder than it sounds! Threes combine to create sixes, sixes create twelves, twelves create twenty-fours…can you achieve the max score of 1,594,323!?
It’s also available on Xbox One!
I can’t take much credit for Threes, which was developed almost entirely by Asher Vollmer and Greg Wohlwend. Hidden Variable helped out with porting the game to Android and Xbox platforms, as well as supporting development of a free version of the game.
I was primarily responsible for porting functionality to the Android equivalent for things like cloud saves, leaderboards, and achievements. I also developed a system for localizing Threes.
Furthermore, when we decided to create an Xbox version of the game, I worked on porting the game to Xbox and integrating support for various Xbox features, such as leaderboards, achievements, controllers, profiles, “rich presence”, and the now-defunct snap mode, which allows you to play Threes while doing something else, like watching TV.
Finally, I helped out with some optimization of the game across all platforms, integration of new features like “Night” mode, and implementation of features for the free version of the game.
It was a lot of fun working on Threes! It’s exciting and satisfying to be involved in the development process for a game that’s experienced such popularity with the gaming community.